
- Star wars jedi knight jedi academy mods nexus .dll#
- Star wars jedi knight jedi academy mods nexus mod#
Expanded, which includes the OJP fundamental assets as well as the KOTF expansion with all the characters (from the old republic and sith empire up to the first order and resistance), bots (characters with different list colors according to the faction: old republic white, sith empire black, republic pink, confederacy blue, rebellion red, empire green, bounty hunters cyan, pirates yellow, civilians cyan, mandalorians yellow, the resistance red and the first order green), maps (all KOTF maps), sabers (all KOTF sabers) and vehicles (all KOTF vehicles). 2 versions included: Standard, which includes only the OJP fundamental assets. Many bugs fixed which I cant even remember. New bots arranged in a classes setup including (Assault, Support, Officer, Specialist, Enforcer, Aerial, Infiltrator, Jedi Knight, Jedi Master, Sith Assasin, Sith Lord and Warrior. Fixed Gametypes including all JK2 and JK3 maps and SP missions (Cooperative/Single Player, Free for All, Team Free for All, Capture the Flag, Capture the Ysalamiri, Jedi Master, Holocron Free for All).

New abilities such as Extra Health, Extra Armor, Extra Agility and Extra Strength. Fixed and New Items (Biotech Bacta Canister (small and large), Force Field Projector, Czerka ZX Flamethrower (single and dual handed), Dioxis Gas Emitter (single and dual handed), Orbital Strike (single and dual handed), Mitrinomon z6 Jetpack, Cloak Generator, Shield Generator, Overload, Sentry Turret, Marksman-H Training Droid, Blastech E-web Blaster Cannon, NeuroSaav T2.3 Electrobinoculars, Grapple Hook). Levels for each weapon adjusted with more realistic damage, unlimited ammo (Battlefront 2 style).). Fixed and New weapons (Westar W-34 pistol (single and dual handed), Blastech DL-44 Blaster pistol (single and dual handed), Blastech E-11 Blaster Rifle, Blastech A280 Blaster Rifle, Tenloss DXR6 Disruptor Rifle, Wookie Bowcaster, Blastech DC-15A Repeater Rifle, Blastech T-21 Repeater Rifle, Stouker Concussion Rifle, Merr-Sonn PLX-2M Rocket Launcher, Baktoid Blaster/Rocket Gauntlet (single and dual handed), thermal detonator, trip mines and detpacks). Levels for each force power adjusted ranging from small radius and damage (JKA MP style) up to large radius (TFU style) and damage (Battlefront 2 style)). Fixed and New Force Powers (Absorb, Protect, Mind Trick, Heal, Stasis, Grip, Lightning (single and dual handed), Rage, Drain (single and dual handed), Destruction (single and dual handed), Speed, Jump, Push, Pull, See, Throw (single and staff)).
Star wars jedi knight jedi academy mods nexus .dll#
It includes changes to the engine (dll files) as well as many other changes to the rest of the game. It consists on a big update of the original OJP V1.2 Enhanced originally developed by the OJP team and fixed by FJA clan.
Star wars jedi knight jedi academy mods nexus mod#
This mod is capable of satisfying everyone's Star Wars dreams.
